Information on individual educational components (ECTS-Course descriptions) per semester

Degree programme: Master Sustainable Energy Systems
Type of degree: FH Master´s Degree Programme
Winter Semester 2023

Course unit title Gaming Simulation, Serious Play, Gamification
Course unit code 800101021300
Language of instruction
Type of course unit (compulsory, optional) Elective
Semester when the course unit is delivered Winter Semester 2023
Teaching hours per week 4
Year of study 2023
Level of the course / module according to the curriculum Second Cycle (Master)
Number of ECTS credits allocated 6
Name of lecturer(s) Willy Christian KRIZ, Werner MANAHL

Prerequisites and co-requisites


Course content

In this module we discuss different forms of gaming and play for serious purposes. We learn about games and simulations for game-based learning in education and training, about simulation games for planning, decision-making, strategy development and policy development and organizational development. We will show how gamification techniques and elements can lead to increasing motivation, commitment and performance for employees and customers.

Learning outcomes

Understanding the play element in/of culture ("homo ludens"). Knowledge on sociological and psychological aspects of games and play.

Students know about forms of application of gaming simulation, serious play and of gamification.

Participants are familiar with different forms of game-based learning and simulation-game-based consulting techniques. They know how to use gaming methods in different organizational context from training and personnel development to change management and optimization of work flow processes.

Students know about different design approaches for the development of gaming artefacts.

Planned learning activities and teaching methods

Specialized input, reflections, exercises, project group work, case studies, simulation games, development of a game prototype in interdisciplinary teams.

Assessment methods and criteria

Seminar papers (individual and group papers - game concept report) and presentations.



Recommended or required reading

Will be provided in ILIAS.

Mode of delivery (face-to-face, distance learning)

Face to face (compulsory attendance) with self learning phases.